Distinguish the parts of interactive virtual events that must be standardised from those that require judgement.
Building Interactive Virtual Events and Exhibitions
A working programme in interactive virtual events for managers who have to deliver with existing resources.
Course Overview
The constraint on interactive virtual events is rarely the model or the platform — it is the data and the operating discipline behind it. Boards are asking for measurable returns from the digital and data-driven work discipline, not demonstrations. The teaching approach is deliberately practical: participants build a delivery roadmap for this area of digital and data-driven work as they go. It is pitched for practitioners with responsibility for interactive virtual events, not for observers of it. It concentrates on the parts of the digital and data-driven work capability that determine outcomes and treats the rest proportionately. Applied research in digital and data-driven work consistently shows that early structure around this area of digital and data-driven work reduces downstream rework. A common pattern is strong design of interactive virtual events paired with weak follow-through. The result is the confidence to make and defend decisions about the practice within digital and data-driven work under scrutiny. Work concludes with a self-assessment of the digital and data-driven work capability that participants can repeat annually.
Expected Learning Outcomes
Present the case for investment in interactive virtual events in terms that a finance function will accept.
Design the integration points between interactive virtual events and the systems already in production.
Agree the retirement plan for the legacy process interactive virtual events replaces.
Prepare a short, evidence-based briefing on interactive virtual events for senior management.
Map the regulatory obligations that apply to interactive virtual events in each market of operation.
Define success criteria for interactive virtual events in business terms before any technology is selected.
Who Should Attend
Managers of multi-site operations seeking consistency in interactive virtual events.
Product owners prioritising the roadmap for interactive virtual events.
Programme managers coordinating delivery of interactive virtual events across teams.
Officers preparing reports on interactive virtual events for boards or oversight committees.
Data and analytics leads responsible for the pipelines behind interactive virtual events.
Business analysts translating requirements for interactive virtual events.
Course Modules
Interactive virtual events: people, skills and the change that follows
2 sessions · 8 pointsSession 1Who owns interactive virtual events once the project team disbands
- Define the exit route from the supplier supporting interactive virtual events.
- Identify single points of dependency in interactive virtual events and reduce them.
- Identify the skills the team lacks to operate interactive virtual events independently.
- Decide which legacy process interactive virtual events retires, and set the date.
Session 2The paperwork for interactive virtual events that is actually needed
- Agree the smallest change to interactive virtual events that would be visibly useful.
- Test interactive virtual events against edge cases drawn from real historical records.
- Build the internal briefing that explains interactive virtual events to those affected.
- Record what was learned when interactive virtual events did not go as planned.
Interactive virtual events: from pilot to production
2 sessions · 8 pointsSession 1Moving interactive virtual events from approval to execution
- Prepare the summary of interactive virtual events that senior management will read.
- Review whether interactive virtual events is aligned with the objectives of the transformation programme.
- Agree the indicators that will show whether interactive virtual events is improving.
- List the data sources interactive virtual events consumes and confirm each has a named owner.
Session 2The governance interactive virtual events needs and the governance it does not
- Anticipate the objections interactive virtual events will raise and prepare the answers.
- Build the user briefing that explains what interactive virtual events does and does not decide.
- Assess the regulatory obligations interactive virtual events triggers in each jurisdiction.
- Identify every system interactive virtual events must read from or write to.
Interactive virtual events: business case, scope and the data it depends on
2 sessions · 8 pointsSession 1Making interactive virtual events secure without making it unusable
- Establish who is informed, consulted and accountable in interactive virtual events.
- Distinguish symptoms from causes when interactive virtual events underperforms.
- Agree who is on call for interactive virtual events outside working hours.
- Record the reasoning behind each architectural choice in interactive virtual events.
Session 2Choosing a supplier for interactive virtual events without being captured
- Verify six months later that changes to interactive virtual events have held.
- Check that records of interactive virtual events answer the questions likely to be asked.
- Set the review interval for interactive virtual events and who attends.
- Specify the fallback path when interactive virtual events is unavailable.
Interactive virtual events: architecture, integration and the existing estate
2 sessions · 8 pointsSession 1The data question everyone skips at the start of interactive virtual events
- Verify that interactive virtual events still performs when input volume doubles unexpectedly.
- Design the pilot for interactive virtual events so that a negative result is still useful.
- Remove steps in interactive virtual events that add effort without adding assurance.
- Confirm the retention and deletion rules applied to data inside interactive virtual events.
Session 2Making interactive virtual events work when resources are constrained
- Estimate compute and licensing cost for interactive virtual events at expected and at peak load.
- Measure the current quality of the data feeding interactive virtual events before assuming it is usable.
- Plan the sequence in which improvements to interactive virtual events will be introduced.
- Decide what will be stopped to create capacity for interactive virtual events.
Choose the package that suits you
Silver Package
At least 3 people
- Workshop or Program Participation
- Airport Transfers
- Customized Badge
- Expert Mentorship (Private Sessions)
- Supervision & Secretarial Services
- Accredited Certificate of Participation
- Complete Training Kit
- Coffee Break
- Closing Ceremony
Gold Package
At least 3 people
- 5-night stay in a 5-star hotel
- Workshop or Program Participation
- Airport Transfers
- Customized Badge
- Expert Mentorship (Private Sessions)
- Supervision & Secretarial Services
- Accredited Certificate of Participation
- Complete Training Kit
- Coffee Break
- Closing Ceremony
Complete your registration
We will contact you within one business day to confirm.