Vendors sell AI-powered game development as a product; it behaves in practice as a change programme. Technology choices around the practice within digital and data-driven work are easy to reverse on paper and expensive to reverse in practice. Across sectors, teams that rehearse this area of digital and data-driven work outperform teams that only plan it. Ambition around AI-powered game development outruns capacity unless the sequencing is deliberate. It suits anyone whose decisions touch this part of digital and data-driven work, in large organisations and small ones alike. It concentrates on the parts of the practice within digital and data-driven work that determine outcomes and treats the rest proportionately. They leave able to brief senior management on AI-powered game development in terms that support a decision. Participants test their assumptions about this aspect of digital and data-driven work against scenarios designed to break weak ones. Participants leave with a first-ninety-days plan for this strand of digital and data-driven work rather than a set of notes.
Expected Learning Outcomes
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Specify the data AI-powered game development depends on, where it originates and who is accountable for its quality.
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Set acceptance criteria for AI-powered game development before work begins rather than after.
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Evaluate the bias, fairness and explainability obligations attaching to AI-powered game development.
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Design the integration points between AI-powered game development and the systems already in production.
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Map the regulatory obligations that apply to AI-powered game development in each market of operation.
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Establish escalation routes for AI-powered game development that work outside normal hours.
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Set the minimum documentation for AI-powered game development that is genuinely necessary, and stop there.
Who Should Attend
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Product owners prioritising the roadmap for AI-powered game development.
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Technology and digital transformation managers leading AI-powered game development.
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Staff seconded into improvement work on AI-powered game development.
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Public sector officials applying AI-powered game development within a regulated framework.
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Information security officers reviewing the exposure created by AI-powered game development.
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Risk and compliance staff assessing the controls around AI-powered game development.
Course Modules
Open any module to see its sessions and topics.
01
AI-powered game development: security, privacy and regulatory obligation
2 sessions · 8 points
Session 1The data question everyone skips at the start of AI-powered game development
Build the internal briefing that explains AI-powered game development to those affected.
Specify the fallback path when AI-powered game development is unavailable.
Confirm the retention and deletion rules applied to data inside AI-powered game development.
Identify every system AI-powered game development must read from or write to.
Session 2Moving AI-powered game development from approval to execution
Plan how AI-powered game development is versioned and how a bad release is rolled back.
Record the rationale for each significant choice made about AI-powered game development.
Decide which legacy process AI-powered game development retires, and set the date.
Remove steps in AI-powered game development that add effort without adding assurance.
02
AI-powered game development: measuring benefit and retiring what it replaces
2 sessions · 8 points
Session 1The cost of AI-powered game development and how to present it
Build the user briefing that explains what AI-powered game development does and does not decide.
Verify that AI-powered game development still performs when input volume doubles unexpectedly.
Record what was learned when AI-powered game development did not go as planned.
Define the exit route from the supplier supporting AI-powered game development.
Session 2Getting other functions to support AI-powered game development
Assess the regulatory obligations AI-powered game development triggers in each jurisdiction.
Collect evidence on the present handling of AI-powered game development before proposing changes.
Define acceptance criteria for AI-powered game development in advance.
Estimate compute and licensing cost for AI-powered game development at expected and at peak load.
03
AI-powered game development: business case, scope and the data it depends on
2 sessions · 8 points
Session 1Sizing AI-powered game development honestly before committing budget
Agree what will be standardised in AI-powered game development and what will not.
Draft the minimum viable delivery roadmap for AI-powered game development.
Measure the current quality of the data feeding AI-powered game development before assuming it is usable.
Identify the skills the team lacks to operate AI-powered game development independently.
Session 2The pilot that actually settles the argument about AI-powered game development
Estimate the resource AI-powered game development requires to run as designed.
Prepare the response for the most likely failure in AI-powered game development.
Define the trigger that would require AI-powered game development to be redesigned.
Decide what will be stopped to create capacity for AI-powered game development.
04
AI-powered game development: vendor selection and avoiding lock-in
2 sessions · 8 points
Session 1Explaining AI-powered game development to people whose jobs it changes
Set the review interval for AI-powered game development and who attends.
Design the pilot for AI-powered game development so that a negative result is still useful.
List the data sources AI-powered game development consumes and confirm each has a named owner.
Test AI-powered game development against edge cases drawn from real historical records.
Session 2What breaks first when AI-powered game development meets real volume
Agree the indicators that will show whether AI-powered game development is improving.
Classify the data in AI-powered game development and apply access controls that match the classification.
Confirm that reporting on AI-powered game development reaches the people who can act.
Anticipate the objections AI-powered game development will raise and prepare the answers.
Choose the package that suits you
Silver Package
At least 3 people
USD1,250
Workshop or Program Participation
Airport Transfers
Customized Badge
Expert Mentorship (Private Sessions)
Supervision & Secretarial Services
Accredited Certificate of Participation
Complete Training Kit
Coffee Break
Closing Ceremony
Gold Package
At least 3 people
USD1,850
5-night stay in a 5-star hotel
Workshop or Program Participation
Airport Transfers
Customized Badge
Expert Mentorship (Private Sessions)
Supervision & Secretarial Services
Accredited Certificate of Participation
Complete Training Kit
Coffee Break
Closing Ceremony
Complete your registration
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